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Electrician

Electrician repairing an electric pole
#1 Electrician repairing an electric pole
Cutting wires
#2 Cutting wires
Connecting wires
#3 Connecting wires
Voltage stabilization
#4 Voltage stabilization

The electrician job ensures quick repair and maintenance of electrical installations, ensuring efficient operation of the electrical infrastructure. They are always called where needed, to repair a pole, repair a transformer, etc.

General Characteristics

  • The job is located in the city of Los Santos in the Ocean Docks area and you can work on it starting with minimum level 3.
  • You will have to drive the car received from the job to the red point on the map, once you get there you have to get off and start repairing the electrical installation.
  • If you perform a wrong operation you will fail the job and an explosion will occur near you.
  • You can stop working using the [/killcp] command.
  • You can receive a random minigame between cutting wires (see image #2), connecting wires (see image #3) and voltage stabilization (see image #4). The wire cutting minigame will be available at any skill, wire connecting only at skills 4 - 10 and voltage stabilization at skills 8 - 10. The chosen minigame is random depending on the skill you have.
  • Depending on the skill you have, you will also receive 1 Skill Point/XP Marathon/XP Clan at skills 1 - 4, 2 Skill Point/XP Marathon/XP Clan at skills 5 - 6, 3 Skill Point/XP Marathon/XP Clan at skills 7 - 10.
  • The job can be started even if you have or do not have a clean record (with/without having wanted).

Earnings and particularities based on skill

Cutting wires

Skill 1

  • Random between $90 and $650.
  • Sadler will be used as transport vehicle.

Skill 2

  • Random between $102 and $718.
  • Sadler will be used as transport vehicle.

Skill 3

  • Random between $120 and $840.
  • Picador will be used as transport vehicle.

Skill 4

  • Random between $145 and $1025.
  • Picador will be used as transport vehicle.

Skill 5

  • Random between $185 and $1305.
  • Picador will be used as transport vehicle.

Skill 6

  • Random between $225 and $1585.
  • Picador will be used as transport vehicle.

Skill 7

  • Random between $280 and $1960.
  • Rancher will be used as transport vehicle.

Skill 8

  • Random between $335 and $2415.
  • Rancher will be used as transport vehicle.

Skill 9

  • Random between $415 and $2935.
  • Rancher will be used as transport vehicle.

Skill 10

  • Random between $510 and $3390.
  • Rancher will be used as transport vehicle.

Connecting wires

Skill 4

  • Random between $165 and $1125.
  • Picador will be used as transport vehicle.

Skill 5

  • Random between $205 and $1405.
  • Picador will be used as transport vehicle.

Skill 6

  • Random between $250 and $1690.
  • Picador will be used as transport vehicle.

Skill 7

  • Random between $295 and $2055.
  • Rancher will be used as transport vehicle.

Skill 8

  • Random between $370 and $2530.
  • Rancher will be used as transport vehicle.

Skill 9

  • Random between $475 and $3075.
  • Rancher will be used as transport vehicle.

Skill 10

  • Random between $530 and $3490.
  • Rancher will be used as transport vehicle.

Voltage regulation

Skill 8

  • Random between $430 and $2670.
  • Rancher will be used as transport vehicle.

Skill 9

  • Random between $495 and $3175.
  • Rancher will be used as transport vehicle.

Skill 10

  • Random between $560 and $3600.
  • Rancher will be used as transport vehicle.

Note: The amounts of money mentioned are the base payments. Any bonuses will be added to these, for example from Premium Account, from Marathon or from Job of the Day.

Skill Advancement

  • Skill 1 >> Skill 2: 30 races. (30 total)
  • Skill 2 >> Skill 3: 60 races. (90 total)
  • Skill 3 >> Skill 4: 120 races. (210 total)
  • Skill 4 >> Skill 5: 240 races. (450 total)
  • Skill 5 >> Skill 6: 200 races. (650 total)
  • Skill 6 >> Skill 7: 250 races. (900 total)
  • Skill 7 >> Skill 8: 300 races. (1200 total)
  • Skill 8 >> Skill 9: 350 races. (1550 total)
  • Skill 9 >> Skill 10: 350 races. (1900 total)

Vehicles based on skill

Sadler

Sadler
Sadler
  • DealerShip Price: $33.000
  • DealerShip Return: $19.800
  • Maximum speed: 151 KM/h
  • Derived from: 1971 Fifth Generation Ford F-250
  • Number of seats: 2
  • Required skill: 1, 2
  • Tunable: TransFender

Picador

Picador
Picador
  • DealerShip Price: $238.500
  • DealerShip Return: $143.100
  • Maximum speed: 151 KM/h
  • Derived from: 1968 Chevrolet El Camino
  • Number of seats: 2
  • Required skill: 3, 4, 5, 6
  • Tunable: TransFender

Rancher

Rancher
Rancher
  • DealerShip Price: $1.147.500
  • DealerShip Return: $688.200
  • Maximum speed: 139 KM/h
  • Derived from: 1973–1991 Chevrolet K5 Blazer
  • Number of seats: 2
  • Required skill: 7, 8, 9, 10
  • Tunable: TransFender

Number of tasks

  • Skill 1 will receive 10 tasks to do for each job shift.
  • Skill 2 will receive 9 tasks to do for each job shift.
  • Skill 3 will receive 8 tasks to do for each job shift.
  • Skill 4 will receive 8 tasks to do for each job shift.
  • Skill 5 will receive 7 tasks to do for each job shift.
  • Skill 6 will receive 6 tasks to do for each job shift.
  • Skill 7 will receive 5 tasks to do for each job shift.
  • Skill 8 will receive 5 tasks to do for each job shift.
  • Skill 9 will receive 4 tasks to do for each job shift.
  • Skill 10 will receive 3 tasks to do for each job shift.

Specific Commands

/work

This command allows you to start the job.

You need to be near the job location to execute the command. If this is not the case, the server will place a checkpoint on the map, marking the place where you need to go.