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FBI

Faction Logo
Faction Logo
HQ Location
HQ Location
HQ
HQ
Agent
Agent

General Description

Federal Bureau of Investigations is a governmental department, with a major importance in solving criminal cases from the three cities. Having its headquarters in San Fierro, agents have at their disposal a spacious building to operate freely. With maximum strictness regarding the rules, the director chooses agents capable of working under pressure. Having state-of-the-art vehicles capable of surpassing any limit, agents manage to catch even the most agile criminal. If you like strictness and adrenaline, this is the right place for you.

Faction Skins

Note: The ranks of skins are general, these may be different depending on the internal regulations of the faction.

Skin ID 295 - Leader / Rank 6

Skin 295
Director (Leader) / Assistant Director (6)

Skin ID 286 - Rank 5

Skin 286
Section Chief (5)

Skin ID 166 - Rank 4 and 3

Skin 166
Special Agent in Charge (4) / Supervisory Special Agent (3)

Skin ID 164 - Rank 2

Skin 164
Special Agent (2)

Skin ID 163 - Rank 1

Skin 163
Professional Staff (1)

Skin ID 76 - Female

Skin 76
Skin 76

Faction Vehicles

FBI Rancher

Vehicle 490
Vehicle 490
  • Vehicle: ID 490
  • Color: ID 0
  • Number of vehicles: 26
  • Maximum speed: 157 KM/h
  • Available in Dealership: No

S.W.A.T

Vehicle 601
Vehicle 601
  • Vehicle: ID 601
  • Color: ID 0
  • Number of vehicles: 2
  • Maximum speed: 110 KM/h
  • Available in Dealership: No

Bullet

Vehicle 541
Vehicle 541
  • Vehicle: ID 541
  • Color: ID 0
  • Number of vehicles: 5
  • Maximum speed: 203 KM/h
  • Available in Dealership: Yes

NRG-500

Vehicle 522
Vehicle 522
  • Vehicle: ID 522
  • Color: ID 0
  • Number of vehicles: 3
  • Maximum speed: 191 KM/h
  • Available in Dealership: Yes

FBI Truck

Vehicle 528
Vehicle 528
  • Vehicle: ID 528
  • Color: ID 0
  • Number of vehicles: 5
  • Maximum speed: 157 KM/h
  • Available in Dealership: No

Police Maverick

Vehicle 497
Vehicle 497
  • Vehicle: ID 497
  • Color: ID 0
  • Number of vehicles: 1
  • Maximum speed: 176 KM/h
  • Available in Dealership: No

Salary

For players without premium account

Rank 1

  1. For an arrested suspect: earning = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,1
  2. For a suspect caught escaping: earning = [2,43 * (247 + random(15) + 100)] * 1,1

Rank 2

  1. For an arrested suspect: earning = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,2
  2. For a suspect caught escaping: earning = [2,43 * (247 + random(15) + 100)] * 1,2

Rank 3

  1. For an arrested suspect: earning = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,3
  2. For a suspect caught escaping: earning = [2,43 * (247 + random(15) + 100)] * 1,3

Rank 4

  1. For an arrested suspect: earning = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,4
  2. For a suspect caught escaping: earning = [2,43 * (247 + random(15) + 100)] * 1,4

Rank 5

  1. For an arrested suspect: earning = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,5
  2. For a suspect caught escaping: earning = [2,43 * (247 + random(15) + 100)] * 1,5

Rank 6 or Leader

  1. For an arrested suspect: earning = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6
  2. For a suspect caught escaping: earning = [2,43 * (247 + random(15) + 100)] * 1,6

For players with premium account

Rank 1

  1. For an arrested suspect: earning = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6
  2. For a suspect caught escaping: earning = [2,43 * (247 + random(15) + 100)] * 1,6

Rank 2

  1. For an arrested suspect: earning = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,7
  2. For a suspect caught escaping: earning = [2,43 * (247 + random(15) + 100)] * 1,7

Rank 3

  1. For an arrested suspect: earning = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,8
  2. For a suspect caught escaping: earning = [2,43 * (247 + random(15) + 100)] * 1,8

Rank 4

  1. For an arrested suspect: earning = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,9
  2. For a suspect caught escaping: earning = [2,43 * (247 + random(15) + 100)] * 1,9

Rank 5

  1. For an arrested suspect: earning = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2
  2. For a suspect caught escaping: earning = [2,43 * (247 + random(15) + 100)] * 2

Rank 6 or Leader

  1. For an arrested suspect: earning = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2,1
  2. For a suspect caught escaping: earning = [2,43 * (247 + random(15) + 100)] * 2,1

Notes: * random(15) represents a random number from 1 to 15. * WantedLevel represents the number of wanted stars of the suspect.

Specific Commands

/fvr

By executing the command, all unoccupied vehicles of the faction will be respawned. The command is accessible from rank 5 in any faction.

/clothes

To change your skin according to your rank, any faction member can use the /clothes command only if they are in a clothing store.

/m

Using this command, a police department member can send a message visible in a certain radius containing the name and rank held by the department member.

Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/su

This command is used by law enforcement on servers to grant a certain level of pursuit (wanted) to players. The command has a single parameter, the suspect's name or ID.

Example: /su Adi007 Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/mdc

The command provides information about a player's criminal record. It has a single parameter, the name or ID of the player you want to check. The server will display the player's name, total crimes committed on the server, wanted level, total arrests, number of crimes for which they have not yet been sent to prison, information about each active unpunished crime and the number of police officers by which the suspect is currently being pursued. To use the command, you must be in any department vehicle, in a personal vehicle if you are a rank 3+ member, or inside the prison.

Example: /mdc Nic.eXe Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/arrest

Has a single parameter, the name or ID of the player you want to check. Example: /arrest Nic.eXe By using this command, a player with wanted level can be sent to prison. For a player to be arrested, the department member must use this command while in the prison area or in a department vehicle, near the special marker prepared at department headquarters, next to the suspect.

Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/wanted

This command provides the user with a list of information about all suspects on the server.

Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/nearwanted

This command provides the user with a list of information about suspects on the server located near their location.

Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/clear

Used to remove a player's wanted level. The command uses one parameter, the name or ID of the player whose record you want to clear.

Example: /clear Adi007 Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/cuff & /uncuff

By using the /cuff command, a police department member can handcuff a player. By using the /uncuff command, a player can be released from handcuffs. Both commands have one parameter, the name or ID of the player you want to handcuff.

Example: /cuff Adi007 & /uncuff Adi007 Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/punish

The /punish command is used to immobilize a player in prison. The command has a single parameter, the player's name or ID, the server automatically setting the suspect's punishment.

Example: /punish Adi007 Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/confiscate

With this command, you can confiscate a player's drugs, materials, weapons and weapons license.

The command uses two parameters, the name or ID of the player from whom you want to confiscate an item and the name of the object you are going to confiscate.

Example: /confiscate Madalin Drugs Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard. The FBI faction being limited compared to police departments.

/gov

This command is used to send a governmental announcement to all server players.

Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/duty

For a department member to be able to apply sanctions to players who break the rules, they need to equip themselves. To do this, the /duty command is used.

Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/lawyer

  • Using this command you will sell release warrants to lawyers. The command uses two parameters, the name or ID of the lawyer to whom you want to sell the release warrant and the price of the warrant.
  • The price of a release warrant can be a minimum of $5,000 and a maximum of $20,000.
  • To sell a warrant you need 15 accept points.
  • The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/tazer

The /tazer command installs a shock device on the pistol. When you shoot the pistol at a suspect, having the shock device installed, the suspect is immobilized for 8 seconds.

Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/opengate

It is a command used to open a certain gate in prison. A single parameter is used to complete the command, the ID of the gate you want to open.

Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/frisk

To find out what objects a player has, the /frisk command is used. It displays the weapons a player has and other quantities such as drugs and materials.

Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/backup

In case a department member needs help against criminals, they can use this command, all police units being notified and all members of these units having a red point set on the map to lead them to the one who needs help.

Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/cbackup

This command cancels a help request initiated through the /backup command.

Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/ram

The command has the same effect as the /enter command, but is used only if a police member needs to enter inside a faction/house to catch a criminal.

Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/jaillist

Typing the command will display some details about all the prisoners logged on the server at that moment.

Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/untie

A police officer can release a player tied up by mafia members following a kidnapping.

Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/ms

Typing this command will send a specific message to the criminal, informing them that they are being pursued by a police member and must pull over immediately or surrender. For the message to be successfully sent to the criminal, you must be near them and have an active checkpoint generated by the /find command on the pursued player.

Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard.

/shield

With the help of the command you can buy, use or remove a defense shield. * To buy a shield, the command "/shield buy" will be typed while you are in a department's weapons depot (armoury). * To use a shield, you will need to type the command "/shield use" and a shield will attach to the skin. * To remove the shield from the skin (and its effect), you can type the command "/shield remove". * A police officer can own a maximum of one shield, and the price of a shield is $500. * The presence of the shield will absorb 100 units of damage (equivalent to armor) and only if the damage is caused by guns with bullets (not *explosions). * The shield will disappear if the police officer enters a vehicle. * The police officer cannot run constantly while having an active shield, periodically they will be blocked due to "fatigue".

/undercover

This command gives an agent an undercover identity. You need a minimum rank of 2+ in this department to use this command.

/namecover

This command gives an agent a new name if they are undercover. You need a minimum rank of 5+ in this department to use this command.

/ftalkpower

Through this command a member with rank 5+ can disable faction chat for members with rank lower than the one chosen by them.

/fwithdrawpower

Through this command the faction leader can establish the minimum rank for withdrawing money, drugs and materials from HQ.

/tduty

Through this command those who are designated with the tester function by the faction leader can go on duty to be able to perform faction entry tests.